
- #Touhou labyrinth 2 plus disk how to#
- #Touhou labyrinth 2 plus disk zip file#
- #Touhou labyrinth 2 plus disk zip#
I haven't mentioned Marissa, who is fragile, difficult to keep on the front lines, and relies on being able to switch with another character after she blows her Master Spark, but also gains a huge self buff every turn if enough party members are dead, encouraging you to play risky with her, and keep her in the front lines for extended periods of time. There are so many interesting and exciting ideas in this game, it's impossible to cover them all. All of these characters are creative enough to be the Quina, Gogo, or Mog style gimmick party member in any other game, whereas in Labyrinth of Touhou they are simply par for the course. Youmu is this awesome high risk, high reward character that requires careful attention to be paid to her, with her high Mana costs and stat buff from being low on health. Parsee is a bulky but deals less damage than other characters, unless she or someone else can inflict terror, in which case she skyrockets to possibly dealing the highest damage on the team. Or she could be played very riskily, giving herself a huge self buff to attack at the expense of her defenses, relying solely on her ability do dodge to stay alive. Chen pops in for a round to deal small amounts of damage and then immediately leaves in order to stay safe. And these are the two characters that are probably the most similar throughout the entire cast that I've recruited yet! Chen, Parsee, and Youmu are all physical damage dealers that approach the task from wildly different angles. All of these small differences add up to create two characters that function completely differently within their given niche. Reimu can deal Mondo damage with Grand Incantation, while Sanae has the more flexible but weaker damage dealing option of raising her skills to level 9. I fucking love that! Reimu has her focus on composite damage and weak but party wide buffs and heals, while Sanae has elemental diversity and much more powerful but single target buffs and heals. Sanae and Reimu are both bulky jack of all trades with a focus on support, but they manage to play completely differently within that space, which matches their parallel roles as shrine maidens. They all have their own special niche to fill, even within groupings like Tank or Support or DPS. The 12 person party makes it so you always feel like you have something to tweak or alter or improve on in your party, and all of the characters manage to be so distinct and flavorful. It manages to place a unique twist on long term dungeon crawling resource management with TP and balancing your MP usage with concentrating, and it's board gamey isometric viewpoint gives the game its own flavor, distinct from the Wizardry and Etrian Odyssey games that it was inspired by. The level of creativity in this game in general just amazes me, and the love the developers obviously had for the source material and every single little thing they reference really shines through and just makes the game a joy to play. Then you have Ran, which is this insane damage race where you have to create a party and strategy that can both withstand her high damage attacks and mana wipes, while also making sure to have a way to lock down or kill her shikigamis before they have a chance to buff her power level into oblivion.
#Touhou labyrinth 2 plus disk how to#
I especially love how all of the bosses have their own unique feel, like Tenshi being this impossible to damage stone wall, with most of the challenge coming from figuring out how to actually damage her without hitting the insta kill buff cap. And so many of the bosses actually require this level of fiddling too, I went through something like 5 different party compositions fighting Ran. The first few floors took a pretty short and breezy amount of time, but now that I have something like 30 completely mechanically unique characters, that all synergize both with each other and the all of the different subclasses, I've ended up spending a lot more time in Gensokyo fiddling with equipment, skill points, and level up bonuses. Things have definitely slowed down for me recently in terms of floor progress per hour, especially as I get more characters and want to try different party setups and maximize my power.
#Touhou labyrinth 2 plus disk zip#
Individual files for those who only don't want to download a zip fileĭata on all the character's passive skills that affect damage formulas, stats, etcįuck me this game has a lot of shit in it.
#Touhou labyrinth 2 plus disk zip file#
The instructions for how to navigate the site in order to buy it is here.Ĭontains their Stats, Affinities, Ailment Resistances, EXP, Money, Drops, and TypesĤ text files for Characters, Commands, Enemies, and Subclass data in a zip file The place to go to buy a legitimate copy of the game.
Cheat Engine chart (Cheat list ver: 8th June 2010)Ĭheat table for Special Disc on Win XP (Cheat list ver: 8th June 2010)
